Luruar and Silver Marches

of three strong cities in the North, populated primarily by humans, half-elves, elves, and eladrin. Nearby dwarven citadels are close allies but no longer part of the confederacy.

Luruar has gained a reputation for safe, friendly cities surrounded by an extensive wilderness dotted with all sorts of ruins, rugged monster lairs, and lost shrines. Because the region’s extreme wilderness lies in such close proximity to points of civilization, the kingdom serves as the unofficial base for several nonaffiliated adventuring companies.

Enemies of Luruar include the orcs of Many-Arrows to the north, the Netherese and their puppet monsters in the eastern marches, and the nearby Underdark realms of Menzoberranzan and Gracklstugh.

Luruar Lore
- A character knows the following information with a successful skill check.

History DC 15: Before she passed away, High Lady Alustriel of Silverymoon founded a mutual
defense league in the region. Her son Methrammar Aerasumé came to head a more diminished league.
The dwarves of Adbar, Mithral Hall, and Felbarr parted ways with the others, unwilling to compromise their own defenses by shoring up the smaller settlements in the area. The dwarves remain potentially powerful allies of Luruar but are not always reliable.

Streetwise DC 20: Methrammar has reached an advanced age, and choosing the next High Lord
of Luruar is the talk of the league. Each member city has its own distinct government and traditions. Some think the High Lordship should remain a meritocratic position. Others maintain that the post should rotate through the member cities, or even be done away with. Methrammar’s wife, the elf Gaerradh, has been put forward as a possible successor, but some folks think that would go too far in establishing the High Lordship as a dynasty.

Settlements and Features

Luruar’s major settlements are Silverymoon, Sundabar, and Everlund. A number of smaller member
towns and villages in the vicinity benefit from the league’s protection.


Walled City; Population 23,000

Located on the banks of the Rauvin River, Everlund is an active mercantile community. A thick stone wall is pierced in five places by the city’s gates. Like the spokes of a wheel, straight streets lead from each gate to Bell Market at the city center. City architecture was designed to accommodate the needs of trade caravans— hostelries feature stables and wagon parking, and streets are well cobbled and in good repair.

High Forest

LaerLorian – Great Elven city hidden deep within the center of the High Forest. After the Spellplague, many Elven civilizations were badly damaged or destroyed. Many of those displaced Elves banded together and created a hidden city deep within this great forest. The city of LaerLorian is ruled by a Council of Elves. Two of the better known Councilors are Aelar and Ninde, parents of Elarinya and Lyris

Oursepaw Tribe – Small satellite tribe on the Northern edge of the High Forest. This tribe is led by the Shaman Nitara and they are the first line of defense against Drow raids coming up from the tunnels leading from the Underdark city of Menzoberranzan.

Glimmerwood – Vast North Luruar Forest

This wide forest’s uninterrupted expanse includes the previously separate Moonwood, Druarwood,
Cold Wood, and the Night Trees. Favorable growing conditions over the last century have allowed these individual woods to become a single forest.

The western eaves of the Glimmerwood shade ettins, orcs, Uthgardt barbarians, and red tigers
beneath pine and spruce. The Uthgardt are beholden to their shamans. They fell only sanctified trees, build fires only in blessed pits, and avoid any overgrown ruins labeled taboo. Overall, the Uthgardt are a superstitious, if fierce and bloodthirsty, people.

The northern Glimmerwood rises sharply toward the Spine of the World. Forested ridges climb ever
upward, though the trees are thinner here, dwindling to spruce and fir. In addition to orcs and human savages, the northern Glimmerwood is stalked by frost giants and hill giants that come down from higher icy abodes to hunt game in richer areas.

Eastern Glimmerwood (sometimes still called the Moonwood by locals) is dominated by pines, shadowtops, and duskwoods. Though fey and woodcutters inhabit the southern fringe of this expanse, most of the trees are the acknowledged territory of the skin-changers, the People of the Black Blood. These lycanthrope tribes still worship Malar, despite his reduced status. They raid nearby communities, kidnapping prominent members of communities as far away as Silverymoon for their animalistic rituals.


Elven City of Renown; Population 40,000

Silverymoon is the Gem of the North, a center of learning and a symbol of greatness. It is a beautiful place of ancient trees and soaring towers, with curving lines and garden plantings adorning every nook and balcony. Aerial steeds carry riders across the skies, magic and learning are revered, music and laughter echo in the streets, and the city is celebrated for its fascinating shops brimming with maps, books, art, and items of esoteric lore.

Silverymoon boasts a conservatory of music, a great library, parks, and castlelike residences of noble folk. It boasts temples and shrines to such deities as Mielikki, Oghma, Silvanus, Sune, Tymora, and long-dead gods (the old temple to Mystra still stands, but now as a memorial shrine and monument to the goddess of magic). The arcane-oriented University of Silverymoon comprises several formerly separate colleges, including The Lady’s College, Miresk’s School of Thaumaturgy, and Fochluchan.

The city’s army, the Knights in Silver, circulates constantly and lends detachments to the Luruar confederacy for patrols between the three main cities. Silverymoon’s famed magical wards of protection faltered during the Spellplague and have not yet regained their original strength. On rare occasions, though, a particular ward flares into life for unknown reasons, altering just-completed rituals in sometimes bizarre ways.


The Faerûn-spanning organization known as the Harpers disbanded nearly a century ago. However, in the city of Everlund is Moongleam Tower, a Harper hold of old. When Netheril returned, a remnant of the old organization re-formed. Under the leadership of Eaerlraun Shadowlyn, the small organization is dedicated to one purpose: opposing the growing power of the Shadovar.
When Eaerlraun was later assassinated by Shadovar assassins for his effrontery, the old, oft-ignored rule of keeping one’s Harper membership secret gained new meaning and purpose.

Even with the assassination of Eaerlraun, the fledgling organization persists. Today, Moongleam Tower serves as the only known Harper hold in all Faerûn. Rather than housing Harpers, the clandestine leadership based in the tower is a patron to all who wish to take the secret
pledge against the Shadovar and all ill that emerges from Shadow.

Luruar and Silver Marches

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